﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GtsServer.Model
{
    /// <summary>
    /// LotteryPool:实体类(属性说明自动提取数据库字段的描述信息)
    /// </summary>
    [Serializable]
    public partial class LotteryPool
    {
        public LotteryPool()
        { }
        #region Model
        private int _id;
        private string _name;
        private int? _poolnum;
        private int? _edittime;
        private int? _editnum;
        private int? _poolbet;
        private bool? _isOpen;
        private string _remark;

        public string Remark
        {
            get { return _remark; }
            set { _remark = value; }
        }

        public bool? IsOpen
        {
            get { return _isOpen; }
            set { _isOpen = value; }
        }

        /// <summary>
        /// 
        /// </summary>
        public int ID
        {
            set { _id = value; }
            get { return _id; }
        }
        /// <summary>
        /// 彩池模式名字（只有一场彩池任务）
        /// </summary>
        public string Name
        {
            set { _name = value; }
            get { return _name; }
        }
        /// <summary>
        /// 奖池数量
        /// </summary>
        public int? PoolNum
        {
            set { _poolnum = value; }
            get { return _poolnum; }
        }
        /// <summary>
        /// 更新时间
        /// </summary>
        public int? EditTime
        {
            set { _edittime = value; }
            get { return _edittime; }
        }
        /// <summary>
        /// 更新数量（负数为减少）
        /// </summary>
        public int? EditNum
        {
            set { _editnum = value; }
            get { return _editnum; }
        }
        /// <summary>
        /// 彩池倍率（每次亚种后赢得的彩蛋数）
        /// </summary>
        public int? PoolBet
        {
            set { _poolbet = value; }
            get { return _poolbet; }
        }
        #endregion Model

    }
}
